Employing simulation games can make political conflicts and their dynamics tangible. By reflecting on actively gained experience, the institutional procedures, processes and contents of politics become comprehensible. Simultaneously, different interests, reasons for decisions and the resulting consequences become more apparent. Participants develop empathy for other perspectives. Thus, simulation games can be a valuable method of teaching conflict management.
In this workshop, participants will test a simulation game on an up-to-date international conflict: ‘No (b)order?’ is an action-oriented, fictitious simulation game addressing the international refugee crisis of 2015. The protagonists – seven member states of a fictional political and economic union of states (resembling the EU), as well as two other countries – are looking for solutions on both national and international levels to handle the steep increase in the number of refugees.
After the game, participants discuss both the educational and conflict-resolution potential of simulation games.
The workshop is hosted by Konstantin Kaiser from planpolitik, an agency based in Berlin that specializes in the conception and realization of interactive education and training formats on political, economic and social issues, using activating and creative methods, such as simulation games, idea labs and future workshops. In addition, planpolitik provides online services for educational purposes and conference facilitation. Since 2005, the planpolitik team has initiated more than 1,500 events on various topics, with around 50,000 participants worldwide.